Create a free ngrok account and copy your authentication token. Then create a new git project with an
echo 'eula=true' > eula.txt git init git add eula.txt git commit -m "Initial commit"
Then, install the Heroku toolbelt. To create a Heroku app, set your ngrok token, and push
heroku create --buildpack https://github.com/jkutner/heroku-buildpack-minecraft heroku config:set NGROK_API_TOKEN="xxxxxxxxxxxxxxx" git push heroku master
Finally, open the app:
This will open a page in your web browser with the connection address of your server.
Copy it, and paste it into your Minecraft game as the server adress.
The Heroku filesystem is ephemeral, which means files written to the file system will be destroyed when the server is restarted.
Minecraft keeps all of the data for the server in flat files on the file system. Thus, if you want to keep you world, you'll need to sync it to S3.
First, create an AWS account and an S3 bucket. Then configure the bucket and your AWS keys like this:
heroku config:set AWS_BUCKET=your-bucket-name heroku config:set AWS_ACCESS_KEY=xxx heroku config:set AWS_SECRET_KEY=xxx
The buildpack will sync your world to the bucket every 60 seconds, but this is configurable by setting the
AWS_SYNC_INTERVAL config var.
You can choose the Minecraft version by setting the
MINECRAFT_VERSION like so:
heroku config:set MINECRAFT_VERSION="1.8.3"
You can also configure the server properties by creating a
file in your project and adding it to git. The various options available are
described on the Minecraft wiki.
You can add files such as
whitelist.json to your git repository and the Minecraft server will pick them up.
You can customize ngrok by setting the
NGROK_OPTS config variable. For example:
heroku config:set NGROK_OPTS="-subdomain=my-subdomain"
Copy the snippet above into CLI.